📅 December 6th
🕒 3pm–7pm
📍 LCD – Laboratório de Criação Digital
🌐 Portuguese | English
During this workshop you’ll build a complete mini-game while learning all the key Unity fundamentals — from setup to a functional gameplay loop.
Contents
- Unity installation and setup: choosing the right version, initial settings and creating your first project.
- Interface tour: hierarchy, scene view, inspector, console, and how to navigate and organize your workspace.
- Object creation and components: understanding GameObjects, adding components and editing their parameters.
- Basic animation: creating simple animations and managing transitions with the Animator.
- Movement and action scripting: introduction to C#, core logic and implementing character movement and interactions.
- Environment creation: building a playable level using objects, colliders and basic lighting.
- Items, interactions and audio: spawning and destroying items, collision events and adding sound effects.
- User Interface (UI): creating menus, buttons and visual feedback elements.
- Complete loop Start → Game → End: linking scenes and building a functional gameplay flow.
